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Raw Envy

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Raw Envy last won the day on August 14

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  1. I hope everyone enjoys the updates, loads more coming soon! Realism is releasing tomorrow, we won't need to update the server again because we've made a command to enable it tomorrow at the time listed below. Group Ironman is nearing completion and will be released later this month and the same for the clan cup. The Realism game mode is coming tomorrow at 6:30pm GMT +1 / 1:30pm EST X10 experience rate in all skills in return for: Custom player icon. Realism player title. 15% boost in NPC drops. The first to max will get 300m OSRS or $600 in the store. The second to max will get 100m OSRS or $200 in the store. 3-5 will get $100 in the store each. Clan Leaderboard: You can now view the top clans in Vitality by using the normal PvP scoreboard and selecting the clan board at the top right. The rankings are based upon points, not kills. Kills in Edgeville = 1 point. Kills in 10-30 Wilderness = 6 points. Kills in 30+ Wilderness = 10 points. There is a 1 hour cool down on players after getting a kill. NOTE: This is only a start to the clan system we are adding. The full release of this will be ready for the start of next month, which will feature a monthly tournament with over 1-2 billion OSRS GP as rewards for the top clans. Use this time to gain members, practice your PKing and getting gear. The top 5 clans at the end of the month will be put into battle to win the MASSIVE prize pool up for grabs! Other Updates: All game modes now have a more comprehensive description, including their experience rates. ::xprate will now show the correct combat experience rates for all game modes. Player icons will now display next to your name in the chatbox. New players will now once again be added to the 'vitality' clan chat upon joining. Various Grand Exchange fixes. Grand Exchange item price averages. Invisible NPC spawning in the Inferno sometimes has been fixed. Granite maul fixes. Vengeance damage when a player is killed has been fixed. PID changes. The PvP scoreboard interface has been revamped. Battle mages loot increased. Demonic Gorilla's drop rate increased. Ironman icon added to the Ironman shop. Arcane spirit shield protect value increased. Taking protect item off no longer lets you attack players with risk protection on if you don't have enough risk. A warning is now displayed when dropping expensive items. The mages book can now be purchase from the Wilderness points shop. Wintertodt damage no longer resets actions. Toggle added to the quest tab for disabled autochat. Ring of wealth drop % bonus increased. Wilderness bosses now drop the top 8 challengers with the most damage. Vorkaths head drop on 50th kill. Crumble undead fix. TOB fixes. COX fixes. Thanks for reading, Vitality Management
  2. Hey everyone, I hope you're all doing great! The first thing I wanted to say was a massive thank you to everyone for sticking around with us, the 2.0 release has gone great and you guys seem to be loving the fresh economy and updates. Trust me when I say there is plenty more to come! Upcoming Updates: - Realism game mode (competitive game mode with low XP rates and an increased NPC drop rate) - A competitive clan system with massive OSRS and in game rewards (more information coming soon, get your clans ready...) - Group Ironman (this will come a little after realism) - Mobile client - Continued bug fixes and QOL - Ongoing backend improvements Thanks for reading, - Vitality management
  3. We look forward to seeing you all online for the new release! Here's to a better economy and TONS of new exciting updates to come. We will be posting a full road map of what we've got in store for you all within the next few weeks. Lottery system The lottery manager is located inside Edgeville bank, next to the Grand Exchange desk. Players can purchase lottery tickets for 5m per ticket. The more tickets you have, the higher your chance of winning. The lottery is drawn 3 times per day, every 8 hours. Wilderness Volcano Event Another new Wilderness event is here! The volcano... Located at level 52 Wilderness in a multi combat zone. The volcano will activate every 6 hours, spawning a boulder that players can mine (you do not need a pickaxe). You can teleport to the Wilderness volcano by talking to the teleport wizard. Mining the boulder gives you gold fragments which can be sold for 10 Wilderness points each. Each successful mine grants around 30 fragments. A new wilderness boss has been added: The Malevolent Mage! The Malevolent Mage will use position based attacks and every 4 hits, it'll activate a special attack The Malevolent Mage will be able to use multiple spell books to attack you Teleblock Vengeance First Surge Ice Barrage Blood Barrage (this heals the boss) The Malevolent Mage will give you a chance to receive some amazing rewards once killed and will distribute the reward to the top 5 players with most damage. 2ThksPd.mp4 Twisted Ancestral You can now obtain twisted ancestral ornament kits randomly from completing raids. Use the colour kit on pieces of ancestral to create it, it can also be detached. More combat tweaks Just a few fixes and more polishing from the big combat mechanic overhaul we did. The granite maul is now 100% to OSRS. Chinchompa's now work as expected and are now a viable option to use at Kree'arra. Dragon thrownaxe special attack now 100% accurate to OSRS. Freeze immunity times now fixed. Other combat related fixes that were reported. Third Age Melee tournament type added! The PvP scoreboard now shows correctly the player kills Sinhaza shrouds The TOB cape set for showing off your number of raid completions has now been added! Limited time store items added The event RPG has been added to the in game and web store. All 3 Banshee outfit pieces have been added to the in game and web store. The above items will be removed within 1-2 weeks and will likely never be featured again on the store! Other: Abyssal demons will no longer cause your player to get nulled. Implings will now spawn more frequently in Puro Puro and around the world. Mage arena mages now drop 5-15pk tickets per kill and have a chance of dropping 100-1,000 tickets as well as infinity recolour kits. Wilderness agility course now gives 50-75 pk points per completion. Tinted hitsplats are now in Vitality. Caskets will now automatically be picked up in the wilderness. PvP kills in lvl 30+ wilderness now grants more gold for further incentives for deep PK'ing. Thanks for reading! Vitality Management
  4. Hello Vitality community! We apologise for the downtime that has occurred. The reason behind this is that we encountered a few issues with our primary partition on our storage system and due to some malfunctions, it has reverted a majority of the player files. Over the last 24 hours, we have regained a ton of data, however we were unable to fetch enough data to put us back to the latest date. We have now setup redundant storage that will create backups on a separate server, so we can ensure that this won't happen ever again... With all of this taken under close consideration amongst the entire staff team, it has been heavily debated, compared and contrasted, and a final decision was made this evening, however, don't be upset! We have some great things in store for you all, and we believe that this will make us come back stronger than ever because of the amazing community and server that we have built together! As a result of this event, we have decided to do a full reset to Vitality. This will be almost as if we are relaunching the entire server, however, ALL donations will be refunded in-game FULLY. In order to go about getting your donations refunded, you will be able to type ::claimdonation in-game and your items will automatically be delivered to you. All bans will also be revoked, so if you have any friends that were banned, they will now be able to play. As a way of showing our sincere apology for this, we will begin to host events in a way that we can reward you. There will be a prize pool of 2 Billion OSRS Gold throughout the next few weeks for the events that we have laid out for you all. The type of events we will be hosting will be found down below and we hope you choose to participate. Events: - Daily 100m OSRS GP PvP Tournaments - 30% Bonus Experience for 2+ weeks - 30% Bonus Wilderness Points for 2+ weeks - Streamer events and giveaways - First to Max as a Regular player - 200m OSRS GP - First to Max as an Ironman - 200m OSRS GP - First to Max as a Hardcore Ironman - 200m OSRS GP - First to Max as a Ultimate Ironman - 200m OSRS GP - First to 150 kills - 100m OSRS GP - First to 300 kills - 200m OSRS GP - First to 200m Experience in one skill - 200m OSRS GP - First to receive a boss pet - 100m OSRS GP Game Updates: We have also made significant changes to the way Vitality will function and be played as a whole, some of which you can find here: - Kill streaks now reward properly based on the amount of kills - 100% OSRS combat mechanics - Lottery system - A brand new Wilderness event has been added - Kills above 30 wilderness reward extra gold and points - Lava Dragon Bones are sold for 200k instead of 85k - Wilderness Agility now gives 50-75 Wilderness points per completion - Mage Arena is now a profitable mini-game - NPC combat has now been reworked - Loads more (we will post a update log before we go live) Release Time: Saturday - 8:00 PM GMT +1 Saturday - 3:00 PM EST While we understand some of you might want to leave us, we urge you to reconsider and give us a chance. I promise you that there will be tons of fun events and times ahead! Things are going to be vastly different this time and we made sure of that by incorporating new content, tons of quality-of-life updates, bug fixes and of course a fresh economy to weed out any illegitimate items or gold that was previously circulating throughout the economy. This economy will be different compared to Vitality 1.0, so we would like to present Vitality 2.0 with new content, a new economy and a new start. We hope you choose to give us the second chance we have asked for, as we have learned from our mistakes on Vitality 1.0 and have implemented the knowledge gained to make a better Vitality 2.0. Again, as much as we hate that this has happened and is a major inconvenience for some, it will hopefully be a great thing for the server in the long run. Our economy will flourish in ways it never did before and we hope you stick with us to see that promise fulfilled. More detail on updates and the events that we will host will be announced tomorrow. Thanks for reading, Vitality Management Team
  5. Hey everyone, Just a quick update regarding all of updates that we've been doing this weekend. Sorry for the disturbance with how frequent they have been. This is due to us rolling out the new clan chat and friends list/messaging systems. The grand exchange should now be functional again too and we will be focusing on fixes any issues present with the Grand Exchange system. To compensate for the disturbance we will be hosting events all of next week, daily 50m OSRS tournaments and bonus experience/wilderness points! Thanks for reading, Vitality management
  6. I hope you all enjoy the latest batch of updates! Loads more coming soon, including a revamp of our Wilderness events. We're also working on ironing out any issues relating to lag. Great progress is being made and we've got loads planned real soon. Basilisk Knights: Ironmen can now obtain one of the best helmets in the game! Teleport added to get to Jormungand's Prison. Karambwan and karambwanji fishing has now been added. Ground items will be on floor for 1 minute instead of 30 seconds for ironmen. Shayzien armour can now be obtained by completing the Lizard King achievement. Ferocious gloves can now be crafted. Super and regular antifire mixes and extended versions have now been added. Bank tab collapsing option fixed. Divine potions can now be created and consumed. 3rd Age Druidic can now be obtained from master clue caskets and 3rd age mystery box's. Christmas crackers can now be purchased on the store, guaranteeing a party hat when opened. The correct defence animation is now shown on the final blow to a player. The Dragonfire ward is now obtainable from super mystery box's and has the correct special etc. The Theatre of Blood now shows on the drop table viewer. Alchemical hydra and reg hydra kill count is now tracked. A hammer now spawns in the crab room in COX. Super combat potions can now be created with Herblore. DFS charging fix. Swift blade and ham joint added to the vote point shop. Chaos elemental timer decreased. Herbs patches now grow faster. Various other COX/TOB fixes. Black masks can now be imbued. The Dagannoth Supreme now has its pet drop. Peek option for corp and kraken cove. Donator rank scrolls: There are now 3 types of scrolls. Donator scroll (100 points). Super donator scroll (600 points). Extreme donator scroll (2000 points). Each scroll will give you the relevant rank and add to your total amount donated. You can now trade the store manager to spend your points. There is a different shop for Ironmen and normal players. Ironmen can still not donate for items, but you can use scrolls on them to give them points. This should hopefully be resolved in the next update. Thanks for reading! Vitality Management
  7. Really nice guide, maybe also mention on Wilderness slayer part that you have a chance of getting Wilderness casket drops
  8. More updates coming soon, but here's what we have for now, I hope you enjoy! The long awaited Grand Exchange is here! Sell items to the highest bidder. Buy items that you need. View the best offer on every item. More item examines have been added to our item definitions. Future updates: Optimisations and an offer viewer to show recent offers and offers by individual players. Corporal beast updates: The stomp attack has now been fixed, it will now only stomp when underneath. Core hopping time has been delayed 1 tick. Specials now save as long as a cannon is deployed or another person stays in the cave. Cannon updates: The cannon formulas have been reworked to now go off of your range bonus. It should now count towards slayer tasks/boss kills as well. Raids updates: Farming should now work properly giving more herbs per plant rather than 0-3 on average should give 2-8. Point gain rate has been increased leading to more points per raid (60k average solos instead of 45k). Skeletal Mystics and Muttadile magic accuracy/damage decreased, shouldn't be hitting so hard and often through prayer now. Scythe now properly hits Olm's melee hand on phase 2 rather than one hit deflecting to his head. Certain point boosting exploits have been altered to no longer give insane point rates. Black maps no longer occur. Tekton range defence has been raised so you will have to kill it with melee now. Other updates: Random NPCs from other instances no longer show up in your current instance. Deadly encounters achievement has been added (kill all wilderness bosses). Zahur added to home, she will make unf potions for a cost. Npcs in wild occasionally breaking and being unattackable has been fixed. Teleblock now working 100% to OSRS. Uri emote bug has been patched. Auto-retaliate skull bug has been fixed. Thanks for reading! Vitality Management
  9. Raw Envy


    @stud1111Please message me on Discord and I'll get this sorted for you ASAP.
  10. Hello everyone, Firstly, as usual I hope you are all doing great and staying safe and a happy start of the month. Let's go boys (and girls)! Vote Lists Reset: With it being the start of the month, this can only mean one thing. Which is that voting top lists have been reset, so this month as everyone did an awesome job last month and got us to rank 4, we thought we would throw it out there that if we hold rank 3 or 4 this month again then we will be doing a MASSIVE DROP PARTY sometime this week, and enabling BONUS experience and Wilderness points for an entire week! Upcoming Updates: So as you all know we're constantly working on new updates, improvements and fixes daily. With us being a relatively new server still we're really grinding out as much as we can. The current updates that are in the works includes: The Grand Exchange - This is now very close to being released, we are in the final stages of development and this could well be released within the next few days, or sooner. Theatre of Blood - Similar to the Grand Exchange, this work has been ongoing and it now also very close to being released and expected to come shortly after the GE. We are working on making this as replicated to the real thing as possible, so you guys get the proper TOB experience. Other new content - In terms of new content in the future we have loads of ideas. Some of this will be adding new OSRS content such as the Nightmare of Ashihama, grotesque guardians and more. Then we are also looking to add a mobile client, custom clan cup system, skilling points system and more. Fixes and stability improvements - As an on going update as to be expected, we are always looking to fix anything that isn't replicated to be how it should and also work on our stability when we have 500+ online. Stay tuned for the above. And get voting for that drop party and bonus xp/wp! Thanks for reading, - Vitality management
  11. Here's the recent update log, as usual I hope you all enjoy the updates! We're got plenty more on their way, including the long awaited Grand Exchange and Theatre of Blood. We've been taking our time working on them, ensuring they're accurate to OSRS and clean. The next update will also fix the slow clan join/leave times. Slayer Changes: Superior slayer encounters. Purchase the 'Bigger and badder' slayer perk to unlock superior slayer encounters. 1/75 chance of spawning a superior version of your slayer task. Unique drop table added for eternal gem, imbued heart and dust/mist battlestaffs. Changed the weight of certain tasks such as Kraken and Hydra to match other tasks more. Fixed task extension amount, removing tasks from block list and other fixes. You can now upgrade the Hydra slayer helmet. More boss slayer tasks have now been enabled such as: Kracken Alchemical Hydra Giant mole Zulrah Lizard men Chamber of Xerics/Zulrah Improvements and Bug Fixes: The black map issue should now be resolved. The collection log tracking now works. A broadcast is now sent when a player gets a unique item. You'll now get an interface displaying all rooms upon entry for scouting (in the future this will be replaced with the Runelite plugin). Farming herb plants no longer disappear and now give more herbs per harvest. Vespula should now be a lot more accurate to OSRS. Soldiers spawn slower. No more getting 1 hit. Portal's defence has been lowered. Crab stun times have been increased, allowing the puzzle room to be completed more efficiently. Tekton no longer gets stuck by players and stays to fight players for a longer period. Vanguards have been adjusted to mimic OSRS vanguards. Great Olm improvements Head movements should now be correct, enabling you to run the mage hand. Special attack timer has also been decreased so it no longer spams specials on the players inside the room. Olm all together should now be a lot more accurate to OSRS. Please report anymore issues that you encounter with COX, but these changes should make it LOADS better! Zulrah mechanics now more accurate to OSRS. Zulrah will now properly shoot out clouds. Snakeling spawns are no longer all over the place but spawn accordingly to the correct phases. The phases are now correctly timed. Zulrah now always has its double drop roll. Other Updates and Fixes: Skull changes: Fixed a bug where if you lose your skull in combat the other player will get skulled. Increased the skull timer to 20 minutes like on OSRS. Seed boxes have now been added. Purchase from the slayer points shop for 750 points. Can be used to store all varieties of seeds (useful for slayer tasks and bossing). Daily tasks: Fixed skilling daily tasks not counting. Fixed the Dragon mace daily task not counting. Daily task points shop added in Edgeville bank. Fixed the Scythe of Vitur's accuracy and damage issues. It should not be more up to the standards of the Twisted bow. Mald/Odium shard pieces added to the sell item shop for 15m each. This makes the drops more worthwhile. Increased the price of raw dark crabs and black chins in the item sales shop. Teleblock no longer works in instanced PvP areas. Skin colours can now be purchased with Wilderness points. Blacklisting and risk protection now also works in ::edgepvp. Scorpia entrance no longer nulls damage. Trident of swamp now gives scales back. Fixed attack speed of the blade of Saeldor. Wintertodt fixes. The bug where other bosses would appear in instanced areas has been fixed (e.g. Godwars minions spawning in raids). Infernal pickaxe now gives runite bar instead of adamant bar on runite ores. Wilderness point shop changes: Removed the following items from the store: Armadyl armour pieces. Armadyl crossbow. Ghrazi rapier. Bandos Godsword, Saradomin Godsword, Zamorak Godsword. The BGS and ZGS were moved to the weapon store. SGS is no longer in any store. The following items were changed in price: Cerberus boots increased from 15k --> 17.5k. Range boots lowered from 12k --> 8.5k. Inquisitors more expensive. The mace is now 90k points and top/legs 40k and helmet 25k. Avernic hilt price increased from 20k --> 32.5k. Ancestral pieces: Body/legs from 32.5k --> 45k. Hat from 20k --> 25k. Kodai wand 30k --> 70k. Zenyte jewellery increased from 12k --> 15k. Items added: Pet mystery box. PvP armour/weapon mystery box. Odium/Mald wards. Thanks for reading! Vitality Management
  12. We're looking into the cause of the issue currently. We're going to roll out some client logging today as we can't see any server sided issues. So hopefully we'll be able to get this patched ASAP.
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