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Raw Envy

[24/05/20] Game Updates - Superior slayer encounters, COX improvements, Zulrah mechanics reworked, Daily Task points shop & more...

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Here's the recent update log, as usual I hope you all enjoy the updates! We're got plenty more on their way, including the long awaited Grand Exchange and Theatre of Blood. We've been taking our time working on them, ensuring they're accurate to OSRS and clean. The next update will also fix the slow clan join/leave times.

  • Slayer Changes:
    • Superior slayer encounters.
      • Purchase the  'Bigger and badder' slayer perk to unlock superior slayer encounters.
      • 1/75 chance of spawning a superior version of your slayer task.
      • Unique drop table added for eternal gem, imbued heart and dust/mist battlestaffs.
    • Changed the weight of certain tasks such as Kraken and Hydra to match other tasks more.
    • Fixed task extension amount, removing tasks from block list and other fixes.
    • You can now upgrade the Hydra slayer helmet.
    • More boss slayer tasks have now been enabled such as:
      • Kracken
      • Alchemical Hydra
      • Giant mole
      • Zulrah
      • Lizard men

 

  • Chamber of Xerics/Zulrah Improvements and Bug Fixes:
    • The black map issue should now be resolved.
    • The collection log tracking now works.
    • A broadcast is now sent when a player gets a unique item.
    • You'll now get an interface displaying
      all rooms upon entry for scouting (in the future this will be replaced with the Runelite plugin).
    • Farming herb plants no longer disappear and now give more herbs per harvest.
    • Vespula should now be a lot more accurate to OSRS.
      • Soldiers spawn slower. 
      • No more getting 1 hit.
      • Portal's defence has been lowered.
    • Crab stun times have been increased, allowing the puzzle room to be completed more efficiently.
    • Tekton no longer gets stuck by players and stays to fight players for a longer period.
    • Vanguards have been adjusted to mimic OSRS vanguards.
    • Great Olm improvements
      • Head movements should now be correct, enabling you to run the mage hand.
      • Special attack timer has also been decreased so it no longer spams specials on the players inside the room.
      • Olm all together should now be a lot more accurate to OSRS. 
      • Please report anymore issues that you encounter with COX, but these changes should make it LOADS better!
    • Zulrah mechanics now more accurate to OSRS.
      • Zulrah will now properly shoot out clouds.
      • Snakeling spawns are no longer all over the place but spawn accordingly to the correct phases.
      • The phases are now correctly timed.
      • Zulrah now always has its double drop roll.

 

  • Other Updates and Fixes:
    • Skull changes:
      • Fixed a bug where if you lose your skull in combat the other player will get skulled.
      • Increased the skull timer to 20 minutes like on OSRS.
    • Seed boxes have now been added. 
      • Purchase from the slayer points shop for 750 points.
      • Can be used to store all varieties of seeds (useful for slayer tasks and bossing).
    • Daily tasks:
      • Fixed skilling daily tasks not counting.
      • Fixed the Dragon mace daily task not counting.
      • Daily task points shop added in Edgeville bank.
    • Fixed the Scythe of Vitur's accuracy and damage issues. It should not be more up to the standards of the Twisted bow.
    • Mald/Odium shard pieces added to the sell item shop for 15m each. This makes the drops more worthwhile.
    • Increased the price of raw dark crabs and black chins in the item sales shop.
    • Teleblock no longer works in instanced PvP areas.
    • Skin colours can now be purchased with Wilderness points.
    • Blacklisting and risk protection now also works in ::edgepvp.
    • Scorpia entrance no longer nulls damage.
    • Trident of swamp now gives scales back.
    • Fixed attack speed of the blade of Saeldor.
    • Wintertodt fixes.
    • The bug where other bosses would appear in instanced areas has been fixed (e.g. Godwars minions spawning in raids).
    • Infernal pickaxe now gives runite bar instead of adamant bar on runite ores.
    • Wilderness point shop changes:
      • Removed the following items from the store:
        • Armadyl armour pieces.
        • Armadyl crossbow.
        • Ghrazi rapier.
        • Bandos Godsword, Saradomin Godsword, Zamorak Godsword.
          • The BGS and ZGS were moved to the weapon store. SGS is no longer in any store.
      • The following items were changed in price:
        • Cerberus boots increased from 15k --> 17.5k.
        • Range boots lowered from 12k --> 8.5k.
        • Inquisitors more expensive. The mace is now 90k points and top/legs 40k and helmet 25k.
        • Avernic hilt price increased from 20k --> 32.5k.
        • Ancestral pieces:
          • Body/legs from 32.5k --> 45k.
          • Hat from 20k --> 25k.
          • Kodai wand 30k --> 70k.
        • Zenyte jewellery increased from 12k --> 15k.
      • Items added:
        • Pet mystery box.
        • PvP armour/weapon mystery box.
        • Odium/Mald wards.

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Thanks for reading!

Vitality Management

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That moment when you sold your ancestral set & inquisitor mace just before the update

 

Nice update tho!! 

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Now  this is what I  like to see! This is amazing, the best update you've done so far! 😄

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Excellent work envy, keep rolling out the spicy updates!


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4 hours ago, riet said:

That moment when you sold your ancestral set & inquisitor mace just before the update

 

Nice update tho!! 

saaaame

 

thanks for the update though!


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Awesome update 😆 keep up the good work team 👏


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